To survive and thrive in the
hyper-competitive global mar-
ketplace, corporations need to produce a steady stream of
innovation. Failure to consistently innovate almost always leads to a quick trip
to the auction block or sudden death for the organization. Key reasons that
global leaders innovate include their goals to harness discontinuities;
discover and correct faults with current products or services;
understand unarticulated needs; take advantage of latent opportunities missed by
others; and extend the utilization of an existing successful product, service,
idea, or environment.
Innovation is driven by new and fresh ideas. Perhaps the most
important tool for finding and developing these new and fresh ideas is the
prototype. What is a prototype? Sitting in front of a television, viewers
would likely have witnessed a prototype depicted as a single, perfect
model shown at the end of the innovation cycle. The presentation to a client
is accompanied by great fanfare. Someone lifts a bright red cloth, dozens
of cameras flash, and the crowd cheers wildly as what is called a prototype
is revealed. Unfortunately, that depiction is not only laughably
inaccurate, it completely misrepresents the use of prototypes. A prototype is
defined as any primitive experimental facsimile of a proposed product,
service, idea, or environment that is used to communicate, develop, and
test ideas. Successful prototypes possess six key characteristics: they are
visual (two- or three-dimensional); they are inexpensive and developed very
rapidly; they are intentionally rough; they are openly shared with
others; and they are rapidly revised. This article is about prototypes, and ten
facts about prototypes that readers might find surprising.
Prototypes are not meant to demonstrate a chosen final idea, but are
instead used to generate many potential ideas. They are integral
tools in the design process, not a result of it.
The fundamental goal of prototyping is to generate as many alternatives as
possible. Prototypes are not built to answer questions; instead, they
engender the necessary conversation to generate the right type of
questions. As a rule, successful innovators do not look for complete answers.
Instead, fragments of information uncovered during early
prototyping may be recombined and extended into new prototypes to even
more closely match the market needs. |